Linedef type 407
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Linedef type 407, Move Ceiling According to Front Texture Offsets, is a type of linedef executor which, when triggered, moves every tagged sector's ceiling by a specified amount and speed. This linedef works better than linedef type 404 in situations where multiple sectors of different heights must move together at an equal speed and distance.
The speed of the movement is determined by the control linedef's front texture X offset (an offset of 1 equals 0.125 fracunits per tic). If the Not Climbable flag is checked, the movement will be instant. The amount to move the ceiling by is determined by the control linedef's front texture Y offset. Positive values cause the ceiling to be raised, negative values cause it to be lowered.
- This example WAD can be played in any gametype. It uses
MAP01, replacing Greenflower Zone Act 1.