Linedef type 489
Linedef type 489, PolyObject - Turn Invisible, Intangible, is a type of linedef executor which, when triggered, makes a specified PolyObject turn invisible and intangible. The PolyObject will also be unable to use sector specials.
This linedef should be given a tag corresponding to the ID of the wanted PolyObject. If the Not Climbable flag is checked, the PolyObject will turn invisible but stay tangible (if not already intangible).
- Example WAD: ex_ld489_polyobject_turninvisibleintangible.wad
- This example WAD can be played in any gametype. It uses
MAP01, replacing Greenflower Zone Act 1.
- Stepping on the blue sector will make the PolyObject invisible and intangible. Stepping on the red sector will make it visible and tangible. Stepping on the yellow sector will make it invisible, but unless it's already intangible, it will stay tangible. Stepping on the green sector will make it visible, but unless it's already tangible, it will stay intangible.