Linedef type 441
Linedef type 441, Condition Set Trigger, is a type of linedef executor which, when triggered, fulfills an unlockable condition. This can be used to dynamically award custom unlockables or emblems for doing something in a map. Condition set triggers carry over from map to map, and linedef type 317 and linedef type 318 can be used to check for them dynamically. This makes it possible to create overarching effects that affect more than one map.
Note that this linedef executor has no effect in netgames, or if gamedata is no longer being saved due to the use of a protected console command (such as
devmode). Due to this, the condition set trigger-related linedef executor triggers will also fail to work in these instances, so their activation should not be required to complete the map.
The tag given to this linedef is irrelevant. The front texture X offset determines the number of the trigger to activate, ranging from 0 to 31. When the linedef is executed, it will activate this trigger and immediately check if any unlockables or emblems have been earned. See Custom unlockables and emblems > Condition sets for information on how to associate the trigger with an unlockable or emblem.
- Example WAD: ex_ld441_conditionsettrigger.wad
- This example WAD can be played in any gametype. It uses
MAP01, replacing Greenflower Zone Act 1.
- Stepping on the red button will activate condition set 1. Afterwards, stepping on the blue button will cause the player's score to increase continuously.