Linedef type 421
Linedef type 421, Stop Lighting Effect, is a type of linedef executor which, when triggered, stops any lighting effects active in any tagged sectors. The light level, whatever it is at the moment this linedef executor is run, will be preserved until a new lighting effect or light level change is used. Note that the lighting effects will all stop other lighting effects when activated. In other words, you only need to use this when you really want the lighting effect to stop, not when you want one effect to stop and another to start.
- Example WAD: ex_ld421_stoplightingeffect.wad
- This example WAD can be played in any gametype. It uses
MAP01, replacing Greenflower Zone Act 1.
- The red button will stop the blinking lightning effect.