Linedef type 331, Player Skin – Continuous, is a type of linedef executor trigger which activates any linedef executor in the control sector when a player with the specified skin name activates a tagged trigger sector. The linedef executor will keep being triggered over and over again as long as the player is there.
Setup
The skin name should be written across the control linedef's front upper textures. It must match the name
field provided in the character's S_SKIN
lump. If Flag [6] / Not Climbable is set, the linedef executor will trigger for any skin except those with the specified name.
Valid Skin names for default characters are as follows:
SONIC |
TAILS |
KNUCKLES |
AMY |
FANG |
METALSONIC
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Linedef special info
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Front upper texture
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Skin name
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Front middle texture
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Skin name, continued
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Front lower texture
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Skin name, continued
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Linedef flags
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[6] Not Climbable: Trigger for every skin except the specified one
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Sample
- Example file: ex_ld331_trigger_playerskincontinuous.wad (MAP01)
- Stepping on the green floor as Sonic is constantly rewarded with scores.
- Stepping on the yellow floor not as Tails is constantly rewarded with rings.
How to use |
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- You may load this file into your favorite map editor, such as Zone Builder. Select
MAP01 as the map to load.
- You may also load this file in the game:
- Save
ex_ld331_trigger_playerskincontinuous.wad into the addons folder of your SRB2 directory.
- Start SRB2, go to the Addons menu, and then select
ex_ld331_trigger_playerskincontinuous.wad .
- Start the game in Single Player mode.
- Press the Console button (
~ ), and type in the command MAP MAP01 to access the example map.
- When you load this file in the game, it replaces Greenflower Zone Act 1.
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