Linedef type 334
Linedef type 334, Object Dye – Continuous, is a type of linedef executor trigger which activates any linedef executor in the control sector when an Object dyed with the specified color activates a tagged trigger sector. The linedef executor will keep being triggered over and over again as long as the Object is there.
The ID of the desired color should be specified in the control linedef's front upper texture field. See List of skin colors for a list of available colors and their IDs. If Flag  / Not Climbable is set, the linedef executor will trigger only if the triggering Object does not have the specified color.
- Example file: ex_ld334_trigger_objectdyecontinuous.wad (MAP01)
- While the green player is standing on the red floor, he is awarded with rings.
- When a player is standing on a green floor, he is repainted green color.
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